A lot of libretro cores have gained the ability to use CHD image files, some of them being all the Mednafen-derived cores (also known as Beetle cores). Update your databases and core info! Highlights Scanner system supports more formatsĬHD and Gamecube ISO files can now be scanned. If you had difficulty with content being detected before, you may have better luck now. – SCANNER: Fall back on looking inside archives when matching MAME/FBA content (most recent cores only). This is slower but finds matches more reliably, and is necessary for CHD files to work at all. – SCANNER: Use primary data track of disc images for CRC lookups rather than cue files. – SCANNER: Support Gamecube ISO scanning. – WIIU: Initial touchscreen support for WiiU gamepad. – WINDOWS: Support Windows 95, NT3.51, NT4 – WINDOWS: Support Unicode file I/O (can now display CJK characters in file browser for example). – WINDOWS: Fix menubar text corruption on Japanese locale systems – WINDOWS/WGL: Try to use wglSwapLayerBuffers instead of SwapBuffers if possible (for more optimal performance). – WINDOWS/GDI: Allow compiling without DirectInput8 for NT support – WINDOWS/GDI: Fix graphics corruption on Windows 98 – COMMON: Fix clear/free loop conditionals in playlists. – NETPLAY: Fix lan rooms on systems where all addresses are treated as IPv6 – NETPLAY: Fix lan rooms when there is more than one room – NETPLAY: Fix disconnection not fully deinitializing Netplay. – LINUX/UDEV: Fix – RetroArch reads keyboard input when not focused with the udev input driver. – LINUX/PI: Broadcom VC4: Add Videocore config option – LINUX/ARMHF: Set buildbot updater URL to armhf location instead of blank string – LOCALIZATION: Update Russian translation. – LOCALIZATION: Update Portuguese-Brazilian translation. – LOCALIZATION: Update Japanese translation. – LOCALIZATION: Update Italian translation. – LOBBIES: Fix crash on navigating left / right from the lobby menu – INPUT: Sanitize the filenames of autoconfig profiles before saving – INPUT: Ignore keyboard input if window is not active on udev driver – INPUT: Fix absolute mouse move handling on the winraw driver – INPUT: Implement keyboard to gamepad input remapping (limited to one gamepad device for now) – INPUT: Apply descriptors only for the amount of cores the core supports – INPUT: Fix input descriptors not being set on cores that don’t implement the controllers interface – INPUT: Always show the controls menu even if descriptors are not set – INPUT/LIBRETRO: Add support for analog buttons – INPUT/LIBRETRO: Add support for more mouse buttons (buttons 4/5) – GUI: Allow wraparound of int/float settings when pressing the left key – GUI: Add menu option to remove frame count from OSD. – GUI: Add menu option for OSD text color. – GUI: Add menu option for OSD background color. – GUI: (RGUI) Prevent crashes when using a non-English language reliant on UTF8. – GUI: (XMB) Comment out visible item calculation in xmb_draw_items(). – GUI: (XMB) Skip drawing the fading list when it is already transparent. – GUI: (MaterialUI) Fix entry box highlight calculation. – GUI: (MaterialUI) Skip querying and drawing items that are not visible Cache content height and bbox calculation. – GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan. – CHEEVOS: Add support for RetroAchievements Leaderboards. – CHEEVOS: Add support for Atari Lynx cheevos. This latest version has also been uploaded to the Google Play Store. RetroArch 1.6.9 has just been released! Grab it here.
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